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*iPractice Verbs was featured at Macworld.com Magazine in 2011. **iPractice Verbs was amongst the top 200 Educational iPad apps on iTunes on September, 2011. iPractice Verbs is an app developed
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About iPractice Verbs

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ipractice-app*iPractice Verbs was featured at Macworld.com Magazine in 2011.
**iPractice Verbs was amongst the top 200 Educational iPad apps on iTunes on September, 2011.
iPractice Verbs is an app developed to help children learn and practice basic English verbs in a variety of levels (word, phrase, sentence) and tense forms (present, present progressive & past tense). iPractice Verbs was designed by a licensed and certified Speech-Language Pathologist to serve as a tool for children with language delays and as a tool for children and adults learning English as a second language. iPractice Verbs is very intuitive to use and it is compatible with the Therapy Report Center ( A FREE caseload management application).

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iPractice Verbs allows for multiplayer activities and it contains two activities: Flashcard & Find it. This app contains over 158 regular & irregular verbs in the present, present progressive, and past tense with corresponding high quality images and audio (totaling to over 1000 stimuli). Practicing verbs and verb tenses has never been so easy or intuitive. iPractice Verbs also allows for practice at different levels: word, phrase, and sentence levels with the flexibility to select which verbs are to be practiced. There are two modes on iPractice verbs: “Flashcards” and “Find it”.

Adding a player

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Creating players on Describe it to meisfa stand straightforward. Select “Add New Player” on the top left. Type in a student name in the “Name” box; then tap on the “Tap to Add Picture” area to select either a photo (from your photo library), an avatar (from over 100 built in fun character illustrations), or nothing as a visual representation of the student. Press “done” to save the player.

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Editing/Deleting a player

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Video Tutorial

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Starting a Game

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From the main menu select “start practice” on the bottom right. After creating at least one player, select a player for starting a game by tapping on the player’s picture. The background around the picture will change from green to purple in order to indicate each player that was selected. Since this game has multiplayer capabilities, you may select anywhere from 1 to 4 students. After selecting the player, press “start” in the bottom right corner. This will bring up a new menu to select which activity the player is going to work on.

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From the pop up menu select one of the two activities: “Flashcards” or “Find it”.
After selecting the activity you will be given the opportunity to make any adjustments on which verbs will be presented in the activity. By default all verbs are selected (unless you had already deselected any in the settings). Touch the dot next to each verb that you wish to deselect; the dot will change from a light blue to a dark blue in order to indicate that the verb is deselected. Make an upwards swiping motion over each verb list in order to scroll down to see more verbs. Press “done” in the bottom right after making any changes. If you are doing the “flash card” activity this will then start the game.

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If you are doing the “find it” activity there is one last menu to select from. Select one or more verb tenses (present, present progressive, past), and one or more of the target lengths (word, phrase, or sentence level). Then press “done” in the top right corner. This will then start the “find it” activity.

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Gameplay

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“Flash Card” mode

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The primary purpose of “Flashcards” is to practice learning the verbs at the word, phrase or sentence level.
When in multiplayer mode the player, the player whose turn it is is indicated by their avatar being positioned slightly to the left of the other players. The facilitator simply taps on the picture of another player to change whose turn it is. This gives the facilitator great flexibility in being able to jump around in any order or to be able to give extra time to any player who may need it.!
In bottom right corner of the screen are three buttons used for tracking by the the facilitator: correct, almost, or incorrect. The data imputed from these buttons is collected throughout the game and automatically saved in the results area.
You can end the game at any time by pressing the “done” button in the top right corner.!

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In the top right corner of the stimulus image is a microphone icon. Tapping this will allow the player to record their voice practicing the target. A recording message will blink across the screen to indicate that the recording is still taking place. When you are finished recording, press the stop button in the top right corner (where the play button used to be). After recording, a play button and a microphone icon appear in the top right. The play button gives you the option to playback the recording that was just created, while the microphone button gives you the option to rerecord the recording (this will overwrite the previous recording).

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Flashcard mode allows the user to quickly change the verb tenses (present, present progressive, past), and the target lengths (word, phrase, or sentence level) at anytime during gameplay. These options are all along the left of the screen and can be changed by simply touching the corresponding button. This makes for a total of 9 potential targets per a stimulus item.

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Gameplay

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“Find it” mode

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“Find it” is a multiple choice game for selecting corresponding images. When playing practice Verbs on “Find it” mode, players must select the correct corresponding image in order to advance to the next word/phrase/sentence.

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If the incorrect image is selected the choices are narrowed and the student is encouraged to “try again”; this way we maximize student success and learning. The “find it” activity was designed to help students practice the techniques of listening in a variety of situations (e.g., focusing attention, reflecting, interpreting, analyzing, responding to messages).

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After the correct answer is selected, the screen zooms in on the correct image, giving the player a visual and audio reinforcement. After the audio reinforcement ends, the next multiple choice target will appear. Follow the same guidelines as “flash card” mode to switch players, make a recording or end the game.

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Earning awards and certificates

iPractice Verbs also includes two features that will keep students motivated: a built-in award system that give student cards as they practice and a certificate of mastery.

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Awards

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iPractice Verbs includes a total of 23 awards (aka “stickers”) that each student can win. On both the “flash cards” and the “find it” mode, for every correct response a player receives a star. One award is unlocked each time a student earns 10 stars until all 23 awards are unlocked.

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iPractice Verbs includes a total of 23 awards (aka “stickers”) that each student can win. On both the “flash cards” and the “find it” mode, for every correct response a player receives a star. One award is unlocked each time a student earns 10 stars until all 23 awards are unlocked.

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!This will show all of the player’s unlocked awards. As the awards are not neces sarily unlocked in order you may need to scroll down to find your unlocked award. These cards can be emailed or printed by selecting the “share” button on the top right corner.

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Generate Certificates

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Likewise the “certificates ” can be accessed at any time by selecting the “report center” on the bottom right corner of the main menu. Tap on the player whose you wish to create a certificate for and select “generate certificate”.

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This will bring up a new menu in which you are required to make selections for the purpose of generating the certificate. After selecting one of the orange, purple, and green choices press generate in the bottom right corner.

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Once generated, you can print the certificate (from an air ready printer) or email it by selecting “share” on the top right corner.

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Results

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The accumulated data from each game session can be accessed at any time by selecting the “report center” on the bottom right corner of the main menu. Tap on the player whose you wish to see the results of and select “progress cards”.
The data can be shared by selecting “share” in the bottom left corner. This will allow for the data to be directly printed from an air-ready printer, emailed, or opened as a PDF in applications like iBooks, or Dropbox. Additionally, the data can be sent can to “therapy report center” (a great free app for building progress reports).

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Settings

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The app settings can be accessed from the player’s screen by selecting “settings” in the top right corner.

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Homework

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Common Core standards

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Practicing verbs is a standard for children from Kindergarten through third grade (Texas State Standard). iPractice Verbs contains verbs at the word, phrase and sentence levels and it can be used with children to gain/increase of “grammar when speaking such as using subject-verb agreement, complete sentences, and correct tense” (Texas State Standard). Practicing verbs and using correct verb tense is a state standard for all grade levels in Virginia (Language Arts SOLS K.2, 1.2, 2.1, 3.2, 3,11, 4.8, 5.9, 6.7, 7.9, 8.8, 9.7, 10.8, and 11.8). Using a developmentally appropriate vocabulary including verbs and verb tenses is a North Dakota Standard of Learning for Kindergarten through fifth grade (Language Arts: K.4.1, 1.6.2, 2.6.2, 3.6.3, 4.6.3, 5.6.3). Using correct grammar in writing is a North Dakota Standard of Learning for sixth through ninth grade (Language Arts: 6.3.10, 7.3.9, 8.3.11, 9.6.2, 9.3.10).

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Features

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Reviews

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